

Sam begins to look for a relationship, encouraged by Zahid. Zahid doesn't want to train Sam to work more efficiently at his job like Bob does, but to train him on how to get a girlfriend and to become independent in life. Zahid is glad, since he claims that he hates Australians and he and Sam both talk to each other to get to know each other. Zahid and Sam both become close friends easily when Zahid asked Sam if he is Australian or not, but Sam tells him that he is autistic. However, his anxiety fades away when he meets Zahid for the first time, while he tells the Australian customer that he should buy the chargers at aisle 3 and the customer gets a 10% off price for being stylish. "the D-train to bonetown") amongst others.Īt Techtropolis (which is run by the top manager Bob), Sam is new as an employee to the store, where he gets anxious around everyone, especially an Australian customer, whom Sam has a hard time responding to his demand about finding the chargers.

Although, Zahid is known for his crude and confusing sexual euphemisms (e.g.

He is usually bragging about this to Sam, who has less experience with girls, but he doesn't do it in a "I'm better than you" cocky kind of way he does it because he is helpful into liking and wanting to teach Sam about relationships. If you want to make a sex game, you go right on ahead and make your sex game, you crazy bastard.Zahid is a sex addict who enjoys having sex with random women for most of his life until he receives his testicular cancer surgery in the fourth and final Season. On the PC, meanwhile, you don't have to ask anybody's permission. Yes, there have been pornographic console games in the past, but they're increasingly rare.

While those companies are more than happy to grant licenses to games constantly trying to one-up each other in horrific gore or featuring innocent people being mowed down in an airline terminal, they draw the line at games that portray the very activity that created (almost) every person on the planet taking place between two (or more) consenting adults. Consoles, by contrast, are tightly controlled platforms-in order to make a game for an Xbox, PlayStation or Nintendo system, you've got to get the blessing of the platform owner (Microsoft, Sony or Nintendo). So the game wasn't exactly Half-Life 2, but at least we acknowledge its right to exist. Overall, I'd say the most shocking thing about it is that it suffers from a surprising design oversight: the controls require two hands to operate.
